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Kotor 2 Dantooine Map

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  1. Kotor 2 Dantooine Map Mods
  2. Kotor 2 Dantooine Stuck

Okay, I'm doing the Attack on Dantooine mission. I've talked to the general guy, we've assigned positions, I've peptalked the militia. And then.nothing. Forecast 2 1. The general and all the militia are in the same place as before the cutscene. I can't interact with ANYTHING. Can't go through into different areas, EXCEPT the Ebon Hawk. If I then leave the Ebon Hawk and talk to the general again, the whole. Once the battle is complete and you have found all of the lost Jedi you can now enter the Rebuilt Jedi Enclave. If you haven't completed the Master of the Palace quest you may want to do that now and come back to Dantooine for the end-game storyline later. Next: Dantooine & Citadel Station Redux. Back: Knights of the Old Republic 2 Walkthrough.

About This File

KOTOR1 'Canon' Animated Galaxy Map 1.1
AUTHOR: Sith Holocron
FIRST RELEASE: 21 FEB 2017
NON SCREWED-UP RELEASE: 23 FEB 2017
UPDATED RELEASE: 03 APR 2017
GAMES: Star Wars Knights of the Old Republic I
Description:
------------ Download safari 11 for windows 10.

OK, this version is the non-screwed-up version of the mod. Previous version had a BMP instead of a TGA. https://ecillistemp1988.wixsite.com/freemessenger/post/create-pdf-from-preview. It also had a bad TXI. That's fixed now.

The Galaxy Map texture of the Ebon Hawk was originally sized at 128x128. It is now sized to 512x512. Xexmenu without jtag. In addition to the resolution bump, the actual texture is now animated.
Apple video maker app. As the texture tile is named the same in both KotOR games, the mod is usable in both games.

So Safari 6.1.6 for mac. . . . what's different? The planets are now in the positions as laid out in Kexikus' Canon Galaxy Map for KotOR 1 version 1.1

Kotor 2 Dantooine Map Mods

Not recommended for use in KOTOR2. Environmental science lab manual answers.

There are TWO different versions of the Galaxy Map texture that you can use!
- Version 1: The original planets as laid out in the original un-modded game. This texture uses Tatooine as the spinning planet. It has 12 frames of animation.
- Version 2: In addition to the original planets, I've added Ord Mantell to the map. This texture uses Dantooine as the spinning planet. It has 17 frames of animation.

Installation:
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Choose the version that bests suits your uses. Grab the files from that file folder and drop them into the following folder:
SWKotOR/Override
Uninstallation:
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Take them out again.
Known Bugs:
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None known at this time.
Legal Disclaimer:
-------------------
All materials and copyrights belong to LucasArts, and Bioware Corp.

Kotor 2 Dantooine Stuck

I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. Use it how you like, but if you're going to post it up somewhere, or make a derivative mod, or use it in another mod, please put a line in the read-me, mentioning me.
I hereby state that I specifically do NOT wish this mod to be uploaded to Stream Workshop (in the event they ever make one for KOTOR1).
Credits:
-------------
Kexikus: Help with putting together this mod.
LucytheAlien: Pointing out the issues with the previous version.
LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums.
(http://www.lucasforu.ad.php?t=153502)

Game

Did we miss anything on this map? Is there something we didn't discover? Let us know!
Once you depart from the Secret Academy in Telos for the first time, the galaxy opens up and you'll have four planets to choose from using the galaxy map at #2: Onderon, Nar Shaddaa, Dantooine and Korriban.
If you're male, the first time boarding after the Secret Academy, you'll find the Handmaiden onboard. Your party will react strongly to her presence, but you can score some influence with her by supporting her.
When you re-enter the Ebon Hawk and your alignment is strongly toward the Light or Dark side, you'll do battle with Visas Marr. After you defeat her (which is not overly difficult), she will become another party member.
Several on board have the capability of creating items for you, if you've found them of course:

  • T3-M4 creates programming spikes if you are low
  • Mira creates grenades, and if persuaded, can create more powerful grenades if low.
  • Mandalore creates stimulants if low.
  • G0-T0 creates security tunnelers if low.
  • Disciple creates healing pacs if low.
    There is only one quest-related event here. In Nar Shaddaa, if you're doing battle with the Red Eclipse, see #3a.
    1 - Exit
    Exit to:
  • Telos, Dock Module (#11)
  • Dxun (by selecting Onderon on the map), Jungle Landing (#1)
  • Nar Shaddaa, Refugee Landing Pad (#1)
  • Dantooine, Khoonda Plains (#1)
  • Korriban, Valley of Dark Lords (#1)

  • 2 - Atton & Galaxy Map
    From the Galaxy Map after Telos, you can choose either Citadel Station on Telos, Onderon (Dxun), Nar Shaddaa, Dantooine and Korriban. The links at #1, or the first link the appropriate section in the walkthrough can take you to the correct location. You can also talk to Atton.
    3 - Console & Red Disciple Leader
    You can use the console here to check the cameras positioned in different areas of the Ebon Hawk.
  • a) During the Red Eclipse Attack:
    You're goal will be to find Cahhmakt, the leader of the Red Eclipse, in this room. He is strong and can be difficult with all the other slavers nearby, but as soon as you get near him, he'll open up dialogue with you. If you can persuade him to obey, he'll leave and the battle will be over. Afterward, you can visit the cantina and collect an occasional sum of money from the Red Eclipse slaver. However, if you choose to fight, throw all you can at him including force powers, grenades, etc. if possible.
    4 - Mira & HK-47
    After Mira (from Nar Shaddaa) becomes a party member, you'll find her here. She can create grenades for the party and if persuaded, more powerful grenades. Before you fix up HK-47, he'll be here waiting for the new parts.
    5 - G0-T0 & Mandalore
    When you've got G0-T0 (from Nar Shaddaa) and Mandalore (from Onderon) in your party, you can find them here. G0-T0 can make security tunnelers and Mandalore creates stimulants.
    6 - Disciple
    If you're main character is female and you recruited Disciple on Dantooine, you'll find him here. He can provide healing pacs.
    7 - Kreia
    You'll find Kreia here in the port dormitory.
    8 - Handmaiden
    If you're a male character, this is where you'll find the Handmaiden after departing Telos for the first time, despite any other offer you give her. If you ask her to teach you her Echani technique, and win the fight, she'll teach you Battle Precognition, which allows you to add your Wisdom modifier to your defense.
    9 - Engine Room
    You'll most often find T3-M4 here. If not, try the communications room at #3. The droid can make programming spikes if you're low.
    10 - Workbench, Bao-Dur & HK-47
    Using the Workbench here, you can upgrade any of your items (regardless of which character they are equipped on), as opposed to anywhere else, where you will only see what items are in your current party. You'll also find Bao-Dur (with Remote) and HK-47 if you've fixed him.
    11 - Visas
    This is where Visas will be, after you've shifted strongly to one side of the force or the other. After your battle, she'll join the party.




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